AI Insights · Timothy · April 2022
Top 5 Science Games on Android in South America Q1 2022
Discover the performance of the top 5 science games on Android in South America during Q1 2022. Get insights on downloads, revenue, and active users.
In the first quarter of 2022, the top 5 science games on the Android platform in South America showcased varying performance trends across downloads, revenue, and active users. Here’s a detailed look into each app's metrics, based on data from Sensor Tower.
Merge Animals 3D - Mutant race from SayGames Ltd saw a strong start in weekly downloads, peaking at 312K in the last week of December. However, downloads dipped to 141K by the end of January but stabilized around 160K-190K for the rest of the quarter. Active users followed a similar trend, starting at 483K and then declining to 261K by the end of January, before recovering to around 290K-320K in March.
Plague Inc. from Ndemic Creations experienced a notable spike in weekly downloads, reaching 53K in mid-January and 51K at the end of February. Weekly revenue peaked at $879 at the end of January, maintaining a steady range between $600 and $800 for the rest of the quarter. Active users also saw significant growth, with a peak of 59K at the end of February.
Cell to Singularity: Evolution by ComputerLunch showed a consistent increase in weekly downloads, starting at 9.2K and peaking at 52K in mid-February. Weekly revenue saw a steady rise, peaking at $802 by the end of February. Active users increased from 87.8K at the beginning of the quarter to 113K by mid-March.
DNA Evolution 3D from SayGames Ltd maintained moderate weekly downloads, starting at 40K and stabilizing around 17K-22K throughout the quarter. Active users showed a gradual decline from 81K at the beginning of the quarter to around 41K-47K by the end of March.
Jetpack Joyride by Halfbrick Studios experienced a steady increase in weekly downloads, starting at 14.9K and peaking at 26.7K in mid-March. Weekly revenue showed modest growth, peaking at $322 at the end of January. Active users saw significant growth, starting at 89.2K and reaching 137K by mid-March.
These trends highlight the varying dynamics of user engagement and revenue generation across different science games in South America. For more detailed insights, visit Sensor Tower.